In
our basic endgame lessons we explored one of
the most important Rook endgames one can know:
the Philidor Position (click HERE for
that article). We saw that it offers the key
to defending a pawn down Rook and pawn versus
Rook endgame. However, what if a Philidor goes
bad and one isn’t allowed to use the key – dominate
the rank and stop the enemy King from advancing – idea?

WHITE TO MOVE AND CAUSE BLACK PAIN
This is a diagram from the above-mentioned article
on the Philidor. There Black had the move and
played 1…Rh6!, drawing easily. However,
what if White has the move? In that case 1.Rg6! prevents
the key defensive maneuver and forces Black to
adopt a “plan B.” Of course, if you
don’t know “plan B” then you
are, to put it mildly, screwed. Let’s play
a few moves and see what might transpire:
1.Rg6! Kd7
Black doesn’t see what’s coming,
but soon he’ll have to show his stuff or
face certain doom.
2.Ra6!
So Black’s King wasn’t safe after
all. Now the threat of Ra7+ forces a reaction.
2…Rh1
Best. If you intend to check the enemy King,
try to put as much distance between your Rook
and his King as possible. We’ll see why
this is important later in this article.
3.Ra7+ Ke8 4.Kd6!

THE START OF A MULTI-QUESTION TEST
Our key position. This is where you must have
a preexisting knowledge of the saving idea or
you’ll almost certainly go down in flames.
Since 4…Rh6+? 5.e6 is clearly horrible,
and 4…Rd1+? 5.Ke6 Kf8 (in our Philidor
Position article, we saw that laying passively
on the back rank via 5…Rd8 fails to 6.Rh7)
6.Ra8+ Kg7 7.Ke7 has White rushing towards the
creation of a winning Lucena (click HERE for
a discussion of the Lucena Position), Black is
forced to pass a multi-question test to survive!
4…Re1!
Question one: correct! What does this do? 4…Re1
makes it hard for White to advance his pawn,
as you’ll see in a moment.
5.Ra8+ Kf7
The point of 4…Re1 is now clear: White
can’t play 6.e6+ due to 6…Rxe6+.
Since Black now threatens to make an immediate
draw, White must step back and move to the previous
position.
6.Ra7+ Ke8 7.Ke6

BLACK TO PLAY : PART TWO OF THE “TEST”
The threat isn’t subtle – Black
must take immediate measures against Ra8 mate.
7…Kf8!
This is known as going to the “short side.” The
idea is that Black is leaving far more distance
on the left for future lateral checks with his
Rook (without his King getting in the way). Remember:
when you check a King with your Rook, you always
like to have as much distance between your Rook
and the enemy King as possible.
Going to the wrong (long) side gives White more
chances: 7…Kd8? 8.Ra8+ Kc7 9.Re8 Rh1 10.Ke7
Rh7+ 11.Kf6 Rh6+ 12.Kg5 and Black’s Rook
wishes it were farther away from White’s
King (as it would be if it were checking from
the other side of the board).
8.Ra8+ Kg7 9.Kd6

BLACK TO PLAY: PART THREE OF THE “TEST”
9…Kf7!
Again showing the strength of 4…Re1. Now
the e-pawn is again stuck and …Rd1+ is
threatened, chasing the White King away from
the action. Far worse was 9…Rd1+? 10.Ke7
when White is again getting perilously close
to setting up a winning Lucena Position (the
defender must avoid this at all costs!).
10.Ra7+
White repeats the position again and sets up
a completely different kind of test for his opponent.
10…Ke8 11.Ke6 Kf8 12.Ra8+ Kg7
We’ve been here before, but now White
tries a different idea.
13.Re8

BLACK TO PLAY: PART FOUR OF THE “TEST”
Now “passing” doesn’t work:
13…Re2? 14.Kd7! when 14…Kf7 fails
to the simple 15.e6+. How can Black defend?
13…Ra1!
After 13…Ra1 we can see long distance
checking at work. Black threatens to set up a
pure, easily drawn Philidor Position by 14…Ra6+
15.Kf5 Kf7 and the game is as good as over.
14.Rd8

BLACK TO PLAY: PART FIVE OF THE “TEST”
White is hoping for 14…Ra6+ 15.Rd6. But
Black doesn’t have to be so accommodating.
14…Re1!
Back to our key idea! White can’t make
progress and, since Black has demonstrated his
understanding of this endgame, the game can be
agreed drawn.
LESSONS FROM THIS ARTICLE:
* A detailed knowledge of the Lucena and Philidor
positions is a virtual must if you want to understand
the position in this lesson!
* Don’t let the opponent get a Lucena
Position!
* If your King is in front of the enemy pawn
and you must move it to one side or the other,
move it to the SHORT side so your Rook can have
unencumbered checking distance. |