| By 1977 my style had become more
complete: I enjoyed tense strategic situations
and endgames, preferring to let my tactical yearnings
arise from positions of strength (not from emotion
or the need for a rush). The following quiet game against
a strong Brazilian master was the first time
I made use of my anti-isolated d-pawn strategy,
another How to Reassess Your Chess topic. Silman - R Filguth
San Francisco, 1977
1.e4 e6 2.d4
d5 3.Nd2 c5 4.exd5 exd5 5.Ngf3 Nc6 6.Bb5 Bd6
7.0-0 Nge7 8.dxc5 Bxc5 9.Nb3 Bd6 10.c3 0-0 11.Nbd4
Bg4 12.Be2 Qd7 13.Be3 Rad8 14.Re1 Bb8 White's next move shows that he
has already foreseen (with no calculation!) the
position that arises on move 33! With a little
positional training, you can do it too. 15.Ng5! (I
begin to exchange as many minor pieces as possible.
The main form of compensation for the isolated
d-pawn is active minor pieces. To put it bluntly,
if you trade the minor pieces, they can't be
active! In that case, the isolated d-pawn can
easily turn out to be a pure weakness.) 15...Bxe2
16.Qxe2 Nxd4 (Apparently
my opponent wasn't aware of my boring but highly
effective plan!) 17.Bxd4
Nf5 18.Qd3 h6 19.Nf3 Rfe8 20.Rad1 Rxe1+ 21.Rxe1
Ne7 22.g3! Nc6 23.Kg2 (Black's
game is uncomfortable and he has very little
counterplay. As a result, I take my time and
make tiny improvements in my position.) 23...Re8
24.Rd1! (The ideal
position for White is Queen and Rook versus
Queen and Rook. An exchange of the final pair
of Rooks would result in a draw since White
would not be able to bring sufficient pressure
to bear against the d-pawn.) 24...Qe6
25.Re1 Qd7 26.Be3! (Once
again I prevent the exchange of Rooks while
simultaneously preparing to get rid of more
minor pieces by Nd4.) 26...Rd8
27.Rd1 Qe7 28.Nd4 Nxd4 (Black
is much too kind. He should try for as much
activity as possible by 28...Ne5. Note that
28...Qe4+ fails to 29.Qxe4 dxe4 30.Nxc6 Rxd1
31.Nxb8.) 29.Qxd4!
a6 30.Bf4! (The final
nail in his coffin! Black was apparently unaware
that his position would now become extremely
depressing.) 30...Bxf4
31.Qxf4 Qc5 32.Rd4 (Now
that the minor pieces are gone, I want to lead
with my Rook on d4 [which also fixes his pawn
in the case of a later c3-c4] as I double against
his d-pawn.) 32...Qc6
33.Qd2 b5 34.Kg1 Qg6 35.a3 (A
bit of cat and mouse. I intend to eventually
play a3-a4, but first I want to make a few
minor improvements in my position.) 35...Kf8
36.h4 (Giving my
King some breathing room and avoiding 36.Rxd5??
Qb1+ 37.Kg2 Qe4+) 36...Qb1+
37.Kg2 Qf5 38.a4! (Forcing
the creation of a second weakness.) 38...Qe6 (Not
a good idea. He should have scooted his King
back to g8, though the resulting position would
promise Black hours of pain.) 39.axb5
axb5 40.Qd3 Kg8? (An
overreaction, but 40...Qc6 41.Qh7 Qg6 42.Qxg6
led to a thoroughly miserable Rook endgame.) 41.Qxb5
Rd6 42.Qd3 g6 43.c4 (This
key break, taking advantage of the pin along
the d-file, often wins even if Black doesn't
start out a pawn down. The fact that he already
has a material disadvantage makes his cause
completely hopeless.) 43...dxc4
44.Rxd6 cxd3 45.Rxe6 fxe6 46.Kf3 e5 47.Ke3
e4 48.f3 exf3 49.Kxd3 g5 50.hxg5 hxg5 51.g4,
1-0. The young Silman would have viewed
the Filguth game as extremely boring. The more
seasoned Silman-clone, though, had acquired a
taste for watching paint dry and beating strong
players with as little risk as possible. <-
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