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SUMMER READING LIST

By Larry Christiansen

 
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Let's compare chess to literature.

Correspondence Chess = Scholarly journals, epic novels.

Standard Time controls = serious novels.

Action Chess controls (G/25 10) = short stories, essays, popular novels.

Quick Chess (G 10) = Popular Magazines, Newspapers.

Blitz Chess (G 5, G 3) = Tabloids, Trash novels.

Bullet Chess (G 1) = Comic Books, Graffiti, chess columnists.

My preferred time control nowadays is G/1 because it is almost pure slapstick chess comedy. More good laughs can be derived form a one-hour bullet session than your average sit-com. All the normal rules of chess etiquette and strategy are thrown out the window and success at bullet is often due to superior mouse speed, dubious interfaces (many bullet freaks use Thief 1.1 for instance, which drains time from the opponent), high lag, and superior application of “dirty tricks”.  

Still, even in bullet, actual skill at chess, especially tactical skill, will overcome the other factors. Since the player really has almost no time to calculate, instinct plays an important role. I try to err on the side of aggression when playing bullet and my underlying philosophy is the best defense is a good offense. When playing, I have learned to be constantly on guard for dirty tricks (like 1.e4 g6 2.d4 Bg7 3.Bh6 d6 4.Bxg7) that cost me a little time, especially in the opening. Many bullet players are totally ruthless and will flag the opponent in Rook vs. Rook similarly dead drawn endings. During my early exposure to bullet chess, adjusting to the various dirty tricks and high lag dilemmas (bullet chess unfortunately favors the side with higher lag) led to some unfortunate “overreactions,” including smashing up my own mouse and crushing my notebook computer screen (nowadays I take it all in stride). 

The following bullet games are intended strictly for amusement purposes and are of limited instructional value. Check them out, have a few laughs. The reader might also want to try some “instant reaction” 

Molecule (2496) - vaska (2498) [B01]
ICC 1 0 Internet Chess Club, 2004
1.e4 d5 2.exd5 Nf6 3.Bb5+ Bd7 4.Bc4 Bg4 5.f3 Bf5 6.Nc3 a6?

6...Nbd7 is correct.

7.g4 Bg6 8.g5 Nh5 9.d4 c6 10.dxc6 Nxc6 11.d5 Ne5

Black is now totally busted of course; a normal state of affairs in bullet.

12.Be2 Nd7 13.f4 h6 14.Bxh5 Bxh5 15.Qxh5 g6 16.Qe2 hxg5 17.fxg5 Qa5 18.Bd2 Bg7 19.0–0–0 0–0 20.Kb1 Rac8 21.Ne4?! Qa4 22.b3?! Rxc2!



SAC & PRAY

A good bluff that works.

23.Kxc2?

Possibly molecule did not notice that his queen was protected or else he would surely have played 23.bxa4 Rb2+ 24.Kc1 Rc8+ 25.Nc3 Bxc3 26.Bxc3.

23...Qxa2+ 24.Kd3 Qxb3+ 25.Bc3 Rc8 26.Rc1?



HARD TO DEFEND WITH JUST NANO-SECONDS LEFT

White should run to the kingside with 26.Ke3 Bxc3 27.Kf2.

26...Ne5+?

Just as I have elbowed my way back into the game, I blunder. Black is doing fine after 26...Qxd5+ 27.Ke3 Nc5! 28.Nxc5 (28.Kf3 Qf5+ 29.Kg2 Nxe4 30.Bd2 Rxc1 31.Bxc1 Nxg5) 28...Qxg5+ 29.Kf2 Qxc1 30.Bxg7 Qxc5+ 31.Kg2.

27.Ke3 Qb6+ 28.Kf4 Rc4 29.Bxe5?

29.Nf3 f5 30.gxf6 Qxf6+ 31.Kg3.

29...Bxe5+ 30.Kxe5 Qc7+ 31.d6 exd6+



DIE KING DIE!

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