In
our first two lessons for beginners, I stressed
the importance of not giving your pieces away.
In the third lesson, the following mandate was
offered: DEVELOP ALL YOUR PIECES (it’s a
team effort, so make sure your whole army is ready
to participate!). Once a player is able to wrap
his mind around these concepts and begins to automatically
protect his men and develop them all as quickly
as possible, we are ready to take a new step.
This is something of enormous importance -- it’s
easy to do, yet even seasoned tournament players
occasionally fail to do it: PROTECTING THE KING!
Though every basic book stresses the importance
of castling, a huge amount of players avoid it,
preferring to get a few men out and then tossing
them aggressively in the direction of the opponent’s
monarch. This approach, of course, is a sure fire
way to be thrashed for the rest of your chess
life.
Why is it important to castle as quickly as possible?
- The center is the most important
part of the board (it’s FAR more important
than the wings). If your opponent opens lines
in that area, do you really want your King to
take the brunt of his assault?
- If your King is in the middle,
your Rooks won’t be connected. Playing
with one Rook against your opponent’s
two is very poor math (in other words, castling
gets your King to safety AND brings a Rook into
play)!
- Why attack when your own King
is in the danger zone? It’s much better
to get his Highness to a safe spot and only
then start a battle. NEVER begin a fight if
your King isn’t safe!
- You can play on if you make a
strategic mistake. You can play on if you hang
a pawn. But if your King gets mated, the game
is over. Simply put: winning a prolonged battle
is MUCH easier if your King is safely castled.
- It’s very hard to checkmate
a castled King. You might be worried that your
King will be executed in whatever corner it
castled in, but it’s actually far simpler
to torment a central King than a castled one.
- Not castling doesn’t necessarily
mean you’ll be mated. But it will make
it harder for your forces to cooperate, and
tactics based on the exposed King can easily
lead to loss of material.
As compelling as these arguments
may be, some people just won’t believe it!
I had one middle-aged student who stubbornly refused
to castle, saying that his King would be trapped
in the corner and checkmated. So, he kept his
King in the middle and got mated (or lost material)
over and over and over. Finally, after one full
year of begging on my part, he finally braved
castling and, shock of shock, he didn’t
have to worry about his King at all! I had finally
managed to convert him, but he had suffered through
a year’s worth of carnage before he saw
the light.
BLACK TO MOVE AND WIN
tion
would be fine if he was castled, but his central
King
allows Black to “gut” him right up
the middle!
1...dxe4
Opening up a “road”
(i.e., the e-file) to the White King. The immediate
1…Rfe8? allows White to close it up with
2.e5 when 3.0-0 will follow (if he knows what’s
good for him!).
2.Bxe4 Nxe4
3.Nxe4 Rfe8
If White’s King was castled,
then 4.Nxd6 would be equal. Unfortunately, the
Knight on e4 is pinned and, as a result, will
soon be lost.
4.Qd3
Defending the e4-Knight and
hoping against hope that Black will give White
a chance to castle and then move his horse to
safety.
Note that defending the e4-Knight by 4.Nfg5 failed
to 4…Bf4 when 5.Qd3 Bxg5 picks up a free
piece since 6.Nxg5 isn’t legal due to the
fact that the remaining Knight is still pinned
to its King.
4...Nf6
Attacking the e4-Knight again.
The poor thing must be cursing it’s King
since it’s virtually frozen into place!
5.Nfd2 Nxe4
6.Nxe4 f5 followed
by …fxe4 when Black will have won a piece.
Note how the h1-Rook wasn’t able to take
part in the battle. Yet another unfortunate side
effect of not castling!
If you haven’t been castling and you make
a concerted effort to do so from now on, you will
notice a vast (and quick!) improvement in your
results.
LESSONS:
1) One should always try and play in the center.
Having your King there is always counterproductive.
2) Get your King to safety as quickly as possible.
In general, it’s suicidal to start an attack
if your King is still in the center. Thus, you
should strive to castle as fast as you can!
3) Castling not only gets your King to safety,
it also brings your Rook into play.
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