The
following is an actual tournament game between
players rated in the 1300-1500 range. The mistakes
by both sides are typical of this category, thus
making it highly instructive since the vast majority
of tournament (and non-tournament!) players fall
victim to these same misconceptions. Please annotate the whole
game to the best of your abilities. Listing the
imbalances and plans that both sides should make
use of is both fun and conducive to your chess
growth, so take your time and enjoy the process.
Of course, the game didn’t end after 25…h5,
but I am quite interested to see how you judge
this “final” position. A fully annotated version
of this game will be posted in 7-10 days. However,
if some of you would like to send me your own
notes before that time, a few of the more interesting
observations might make their way into the final
product. 1.c4 c5 2.Nc3 e6 3.Nf3 Nc6
4.g3 Nf6 5.Bg2 Be7 6.0–0 0–0 7.d4
cxd4 8.Nxd4 Bc5 9.Nxc6 dxc6 10.Bg5 Be7 11.Ne4
Nxe4 12.Bxe7 Qxe7 13.Bxe4 f5 14.Bg2 e5 15.Qb3
Be6 16.Qc3 Qc7 17.Rfd1 Rad8 18.b3 Rd6 19.c5 Rdd8
20.a4 e4 21.b4 Bd5 22.f3 Qe7 23.f4 Qf7 24.e3 Qg6
25.Bf1 h5. Good luck! SOLUTION
Here are my notes to the game.
When I offered readers a chance to share their
insights into this battle, only one replied! That
gentleman was Kibleur Christophe, a 2047 rated
player who resides in France. His comments will
be prefaced by “KC”
and will go before my own “JS”,
giving me a chance to talk about the position
and, at the same time, to allude to KC’s
annotations.
J Passman-N Estrella, Los Angeles 2002
1.c4 c5 2.Nc3 e6 3.Nf3
Nc6 4.g3 Nf6 5.Bg2 Be7
JS: It
is silly to speak in terms of “systems”
or “theory” in regard to this game,
since neither player knew the opening, nor were
they aware of the various transpositional possibilities
into the QGD, Tarrasch Defense. As absurd as this
might sound, this ignorance is perfectly okay.
Far more important than memorization (at this
level) is a basic appreciation for pawn structure,
space, weak squares, and certain key setups (like
the Hedgehog).
6.0–0 0–0
JS: Black
happily develops, but more in line with his previous
moves is 6…d5 7.cxd5 Nxd5 8.d4 with a QGD,
Semi Tarrasch. In a way, the problems Black faces
in this opening is due to a lack of repertoire
economy: he should try and make his replies to
1.Nf3 and the English (1.c4) mirror his defense
to 1.d4 as closely as possible. This cuts down
on study time and allows him to lead the game
into positions that are, at the very least, somewhat
familiar in structure. Two examples of this philosophy
would be a KID player (1.d4 Nf6 2.c4 g6 3.Nc3
Bg7 4.e4 d6. He would answer everything but 1.e4
with 1…Nf6, 2…g6, and 3…Bg7)
and a Slav/Caro-Kann player (1.d4 d5 2.c4 c6/1.e4
c6 2.d4 d5. He would answer everything, including
1.e4, with 1…d5 and 2…c6 or 1…c6
and 2…d5.)
7.d4 cxd4 8.Nxd4
JS: Suddenly
Black isn’t sure how to complete his development
since 8…b6 or 8…d6 leaves c6 inadequately
defended. IMBALANCES: White
has a space advantage in the center and his pieces
(the g2-Bishop in particular) enjoy greater activity
than their Black counterparts. Black’s d-pawn
and the d6-square are potentially weak, while
White has no weaknesses in his camp (the c-pawn
can be firmly defended by b2-b3).
In a perfect world White would
like to secure his c-pawn by b2-b3 and place a
Rook on the d-file, thus targeting the d-pawn
as a permanent problem (remember: you note the
negatives of the enemy position and then develop
your pieces on squares that allow them to take
advantage of these flaws). Because of this, Black
needs to figure out what to do with his d-pawn--should
he push it to d5 (allowing an isolated d-pawn
to be created after cxd5) or get it to d6, making
sure it’s firmly defended on that square?
8…Bc5?!

White to play.
Can he punish Black’s eighth move?
JS: Frustrated,
Black decides to lash out and threaten the Knight
on d4, his idea being that a move of the d4-Knight
will take the heat off his own beast on c6. Unfortunately,
he still has no idea what pawn structure he is
after, nor does he have a clue how he will follow
up any of White’s more critical replies.
He really should have tried
either 8…d5, with transposition to a slightly
off-kilter QGD, Tarrasch Defense (In the Tarrasch
proper, White usually forces Black to capture
on d4 by playing Bg5. Here he didn’t have
to waste time enticing Black to make that trade.),
or 8…a6, with a slightly inaccurate Hedgehog
(the Q-Knight is better placed on d7 in the Hedgehog).
9.Nxc6?!
JS: White
caves in to his opponent’s obvious attack
(in other words, he was bullied into doing something
he didn’t want to do) without considering
whether the resulting pawn structure helps his
opponent or himself. Since pulling Black’s
b-pawn towards the center (after 9…bxc6),
or the d-pawn off the unpleasant d-file (after
9…dxc6) isn’t a particularly wise
idea, White should have chosen either 9.Ndb5 or
9.Nb3, in both cases trying to punish Black for
moving his Bishop twice in the opening. Let’s
take a closer look: 9.Nb3 brings the Knight to
safety with gain of tempo and assures a plus for
White after 9…Bb4 10.Qc2 when Rd1 leaves
Black’s d-pawn under pressure. Most interesting,
though, is the very aggressive 9.Ndb5 d6 (9…a6
10.Nd6 Qc7 11.Nce4 Nxe4 12.Nxe4 [Telling Black
that his Bishop had no business going to c5 in
the first place!] 12…Be7 13.Bf4 is much
better for White) 10.Bf4 (Hunting down Black’s
dark-squared Bishop by 10.Na4 is a simpler way
to assure an edge, and again punishes the Bishop’s
placement on c5.) 10…e5 (I guess 10…Ne5
is possible, though 11.Na4 doesn’t look
pleasant for the second player, and 11.Bxe5 dxe5
12.Qxd8 Rxd8 13.Rfd1 is also no fun for Black.)
11.Bg5 h6 11.Bxf6 gxf6 12.Na3 Bxa3 13.bxa3 Be6
14.Nd5 is in White’s favor.
9...dxc6

White to play. Does
the first player have anything here at all?
KC: I
would prefer 9…bxc6 as it strengthens
the center and opens the b-file. Now the position
is rather equal.
JS: This
capture (taking the “weak” d-pawn
off the d-file and placing it on c6 where it blocks
the g2-Bishop’s diagonal) leads to a colorless
position where White only has a minimal edge.
Taking towards the center by 9...bxc6 would likely
appeal to more players (it leads to sharper play),
but 10.Qc2 followed by 11.Rd1 still leaves Black
under some pressure.
IMBALANCES: After
9…dxc6 White has two ideas: domination of
the d-file and/or conquest of the d6-square. This
means that moves like Qc2 followed by Rd1, or
Bg5 followed by Ne4 should be seriously considered
by the first player.
Black needs to activate his
c8-Bishop. Thus, …e6-e5 followed by …Be6
is what he’s angling for.
QUESTION: Is
10.e4 (hoping for 11.e5) a good idea for White?
NO! After 10…e5 White has “succeeded”
in blocking his g2-Bishop, taking the e4-square
away from his Knight, and creating a gaping hole
on d4. In other words, 10.e4 is a self-destructive
monstrosity.
10.Bg5
JS: Also
possible is 10.Qxd8 (This move envisions Bg5 Be7
occurring. The exchange of Queens will deprive
the e7-Bishop of protection.) 10…Rxd8 11.Bg5
e5 (11…Be7 12.Ne4 might transpose) 12.Ne4
Be7 13.f4 with an annoying initiative. An example:
13…Kf8 (13…Nxe4 14.Bxe7 Re8 15.Bxe4
Rxe7 16.f5 with a bind) 14.Bxf6 Bxf6 15.f5 Rd4
16.b3 Ke7 17.g4 and White’s Knight rules
the game.
Yet another option is 10.Qc2
when 10…Qe7 11.Bg5 h6 12.Bxf6 Qxf6 13.Ne4
Qg6 14.Rad1 e5 15.Qb3 still leaves Black hunting
for equality.
10...Be7
KC: The
Bishop retreat isn’t necessary. Black
must seek a way to activate the other one. Thus,
10…e5 was interesting, not fearing the
resulting doubled f-pawns as it leaves Black
with compensation in the form of a powerful
center and the Bishop pair.
JS: Our
guest annotator (a brave soul who is willing to
put up his views up for all to see and criticize)
is right about wanting to activate the c8-Bishop
(and I like the fact that he isn’t concerned
about doubled pawns), but he has failed to appreciate
White’s chances along the d-file and against
d6. In general, I find most players have real
trouble handling quiet positions where clear-cut
threats are non-existent. In the present case
White has far more play than KC realized.
11.Ne4?
JS: White
wasn’t aware of his potential along the
d-file (and on d6) and instead caves in again,
trading pieces and ending his final hopes for
some sort of advantage. 11.Qxd8 Rxd8 12.Ne4 (12.Rfd1!?)
still gave White the better of what play exists.
11...Nxe4 12.Bxe7 Qxe7
13.Bxe4 f5 14.Bg2 e5
JS: It’s
obvious that Black’s game is now very comfortable.
15.Qb3 Be6 16.Qc3
JS: I
like this maneuver. White’s Queen is placed
on a safe square where it guards the c-pawn and
stares ravenously at Black’s pawn on e5.
16…Qc7 17.Rfd1
Rad8 18.b3
JS: There
isn’t much to work with here. White has
a bit more space on the queenside while Black
enjoys more central territory. How can either
side make use of this state of affairs? White
can play for even more queenside space by c4-c5
and b3-b4 (though this might hand the d5-square
to Black), but that doesn’t seem too impressive.
Black can try for a kingside attack by …f5-f4,
but this gives White access to the e4-square,
while …e5-e4 (intending to meet e2-e3 with
…Be6-f7-h5 followed by d-file domination)
also fails to achieve anything concrete after
Qe1 and the subsequent trade of Rooks.
18…Rd6
KC: Black
wants to take control of the d-file but it was
preferable to play 18…c5 before, not fearing
the weakening of the d5 square, as after 19.Bd5
Bxd5 20.cxd5 Black has 20…Rf6 with the
idea of ganging up on the d5-pawn by…Qe7,
and …Rfd6.
JS: Black
tries to goad White into giving up the d5-square
by c4-c5. Other tries, though, also didn’t
promise much (as explained in my previous note).
Concerning KC’s comment,
I can’t say that I like the look of 18…c5
(though he’s impressed me again since his
notes have shown little fear of doubled pawns
or a passed pawn, and this tells us that he’s
able to think for himself and not be trapped by
the basic rules that we were forced to ingest
as beginners) because the pawn on c6 effectively
blunts the g2-Bishop. Why push it and bring that
piece back into active life? His idea of ganging
up on the d-pawn after 19.Bd5 Bxd5 20.cxd5 Rf6
isn’t as easy as it sounds due to the weakness
of the Black pawns on c5 and e5.
Nevertheless, I would prefer
exchanging one Rook first by 19.Bd5 Bxd5 20.Rxd5
Rxd5 21.cxd5 when 21…Qd6 22.Qc4 (guarding
the pawn and preventing a quick …b7-b5)
and 23.Rd1 leaves White with all the chances.
In general, the owner of a passed pawn prefers
a Queen and Rook vs. a Queen and Rook (though
Q + 2 Rooks vs. Q + 2 Rooks is also good) since
that mix has the capability of escorting the pawn
down the board while simultaneously keeping the
defender’s King away from the center (a
Queen and Rook is just too imposing to a poor
King!).
19.c5
KC: An
interesting but compromising move, but it’s
the only one that keeps the d file for White.
JS: Actually,
White is quite happy making this move. The first
player isn’t too concerned with d5 (since
…Bd5 only blocks the d-file), and KC isn’t
noticing the real point behind White fixing Black’s
pawns on light-squares. The strategy behind this
is explained in detail in my next note (Okay,
perhaps White just pushed this pawn to attack
Black’s Rook! But there IS a deeper point
to it, whether he saw it or not.).
19…Rdd8 20.a4 e4
21.b4

Black to play.
Does White know what he’s doing?
KC: What
is White’s plan? This move gives Black
the c4-square. Preferable was 21.f3 to activate
the bishop.
JS: Black
appears to have the upper hand due to his hold
on d5 and block against the g2-Bishop, but there
isn’t much he can really do; White’s
solid position and lack of weaknesses keep things
balanced.
As for KC’s bid for freedom
by 21.f3, this is an error that weakens the White
King after 21.f3 exf3 22.Bxf3 (22.exf3 f4 is even
worse) 22…f4. And, since KC asked about
White’s plan, I think an answer is in order.
By placing his pawns on dark-squares, this creates
many favorable endgame possibilities by freezing
Black’s queenside pawns on light-squares,
where they will be vulnerable to White’s
Bishop. Of course, gaining space in that area,
and getting the pawns away from the watchful eye
of Black’s Bishop also can’t hurt
(and a well-timed b4-b5 advance might easily drum
up queenside counterplay).
21…Bd5
KC: I
can’t see the logic in Black’s decision.
He made three moves to gain control of the d-file
and now changes his plan, trying to attack the
White king with threats like 22…f4. Simpler
was 21…Rd7, as White has nothing better
than to oppose Black’s Rooks along the
d file. Play may continue 22.Qc2 Rfd8 and Black
is a little better.
JS: KC’s
suggestion of 21…Rd7 makes good sense, but
I don’t think it should cause White undue
concern. I would answer this with 22.Rxd7 Qxd7
23.a5 (threatening 24.a6) 23…a6 and now
24.g4!? (not the only move, of course) is pretty
interesting.
22.f3?!
KC: This
is the only counterplay White can create; it
doesn’t seem that White has many bullets
left to fire after 18.c5.
JS: White
gives Black a chance to drum up some heat. Instead,
22.Rd4 followed by 23.Rad1, perhaps with a later
e2-e3 followed by Bg2-f1-c4 gave the first player
an easy life.
22…Qe7?!
JS: Black
misses his (albeit small) chance. Instead, 22…exf3
23.Bxf3 (23.exf3 f4 is very good for Black) 23…f4
stirs things up a bit, though 24.e4! keeps everything
under control. Then 24…fxe3 25.Bxd5+ cxd5
26.Qxe3 Rfe8 hopes to make use of the passed d-pawn
and slightly exposed position of the White King,
though ultimately I don’t think Black can
drum up realistic winning chances.
23.f4
KC: This
move weakens the light squares and doesn’t
do anything to improve White’s position.
White must be conscious that the only way to
activate the g2-Bishop is now to place it on
the a2-g8 diagonal, but this can’t be
done without playing e3, which gives Black the
opportunity to place his “bad Bishop”
behind his pawn chain on d3 (see Silman’s
3 rules of the “bad Bishop”).
JS: Placing
the Black Bishop on d3 is easier said than done.
The fact is, White’s 23.f4 is an excellent
move that stops any nonsense based on …f5-f4
and takes the e5-square away from Black’s
Queen. It also fixes more enemy pawns on light-colored
squares
23…Qf7
KC: The
threat is now Bb3 gaining the d file.
JS: My
“guest” gave this move an exclamation
point. Though the d-file IS important, there are
other, more subtle things going on (i.e., these
things are space, the battle of good vs. bad Bishop,
killing active counterplay before it begins, White’s
lack of important weaknesses, and White’s
ability to recycle his Bishop by e2-e3 and Bg2-f1-c4).
By focusing on this one thing (the d-file) to
the exclusion of all the other important bits
and pieces, Black has begun to lose sight of what’s
going on and, before he knows what hit him, White
ends up with a very nice position.
24.e3 Qg6
KC: Black’s
23…Qf7 threatened …Bb3 and White
failed to parry this. It’s funny how so
many players always turn their heads in the
direction of the opponent’s King, even
when it has nothing to do with the position.
Instead of 24…Qg6,
Black should have tried 24…Bb3, though he
was most likely afraid of 25.Bf1!, a good defensive
move that is in accordance with White’s
plan of activating his Bishop.
Placing the Bishop on d3 by
24…Bc4 is also interesting, but after 25.Bf1
Bxf1 26.Kxf1 the position is equal: 26…Qh5
27.Qc4+ Kh8 28.Qe2, =.
JS: An
interesting blind spot: 25.Bf1 loses on the spot
to 25…Bxd1 26.Bc4 Rd5. White should answer
24…Bb3 with 25.Rxd8 Rxd8 26.Bf1! Be6 27.Be2,
=.
It seems to me that KC’s
suggestion of 24…Bc4 is best. This time
his analysis holds up nicely, though Black should
probably deviate after 25.Bf1 Bxf1 26.Kxf1 with
26…Rd5, trying to win the battle for the
d-file. However, even then 27.Rd4 Rxd4 28.Qxd4
Qb3 29.Qd2 holds, since 29…a5 doesn’t
give Black enough mojo to take White down.
25.Bf1 h5 
White to play.
Is Black better?
KC: White’s
King is safe, but that doesn’t stop Black
from trying to attack with one piece! Now I
think that 26.Rd4 gives White the advantage;
he has solved his problems and can easily take
control of the d-file by following up with Rad1.
JS: We’ve
finally reached the end position. In the actual
game White panicked (it’s amazing how many
players freak out when their opponent even glances
in their King’s direction!), began a massive
retreat by Qe1, and ultimately managed to lose.
Is White in trouble? Actually,
I prefer his position! Why? Let’s look at
all three parts of the board:
1) White has more queenside
space (meaning only he has chances there) and
Black’s pawns there are stuck on light-colored
squares. This doesn’t amount to anything
now, but if a Bishop endgame occurs, this could
prove very unpleasant for the second player.
2) The center is a road to nowhere for Black.
White though, has chances to dominate the d-file
by Rd4, Rad1, and Bg2-f1-c4.
3) Contrary to a first glance, Black has absolutely
nothing on the kingside. In fact, in many lines
it’s White who can create chances in that
sector (also don’t forget that Black’s
pawns there are stuck on light-squares, giving
White the same nice Bishop-ending prospects
that were mentioned earlier). Here’s a
good example: 26.Be2 (keeping Black’s
Queen off the g4- and f3-squares, and also allowing
the Rooks to rush over to h1 or g1) 26…h4
27.Kf2 Qh7 28.Rh1 (even better than 28.Rg1 [intending
g3-g4] 28…hxg3+ 29.hxg3 Qh2+ 30.Rg2 Qh3
31.Rag1 Be6 32.Qc1 Qh6 33.Rh1 Qf6 34.Rgh2) 28…Rd7
29.Rag1 Rfd8 30.g4 and Black is in serious trouble.
I should add that the most accurate move of
all might be 26.Rd2!, simply intending to double
on the d-file and simultaneously meeting 26…h4
with 27.Rg2! when White is in charge on the
kingside.
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