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In
the diagrammed position, Black appears to be in
serious trouble. White’s pieces are more
active, the pawn on c5 is threatened, Black’s
King is far from happy, and White enjoys a significant
lead in development.
Is Black doomed? Does he have a defense? What
is Black’s best option and what is the philosophy
behind defending such miserable situations?
I would love to hear from some of my site’s
readers! Tell me what you would do and why. If
I like what you say, your views will be presented
in my answer. So show some courage, speak up,
and let’s try and make you a better player! 
BLACK TO PLAY AND
SURVIVE
First, I would like to thank the many people who
offered their opinions on this very interesting
position. I think it best to start with some of
the incorrect (but highly instructive!) responses.
For those that did get it wrong, remember that
you are not alone!
If you other readers, as students of the game,
are not prepared to test your understanding (in
this forum or over the board in actual play) and
learn from your mistakes (and mistaken views and
moves are part of us all!), you will never improve.
Hopefully I will hear from even more of you next
lesson!
Our first “guest speaker” is MR. MIKE
CLARK (rating: 1203):
I'm a middle-aged chess hobbyist who took up
chess about 10 years ago and finally took the
plunge into tournament play recently. Here's
my try at this! I hope it’s not too wordy.
Position: White has more development, more space
(though easily changed in this open position),
and king is pretty safe. White also has 2 isolated
pawns to blacks 1. Black has kingside majority.
Black technically has a bad bishop, but again
with such an open position, it might not be
that detrimental. Also, black has a potentially
good post on d5 for his knight.
If I were black, my basic objectives would be
A) castle; B) eliminate the white d-pawn; c)
target the a-pawn; D) centralize the bishop
or knight on d5.
My first move would be 1...cxd4. The c-pawn
is already a target so I might as well eliminate
white’s d-pawn and have a passer to distract/annoy
white, even if only for a move. Also, white
has too many potential attacks involving the
d-pawn to risk 1...Rxa2 2.dxc5, attacking Black’s
queen and also giving White a very good passer.
After 1…cxd4 Black should castle since
white doesn't have any immediate attacks and
has to deal with 2…Rxa2 or the passed
pawn on d4. After castling, Black will probably
post the knight on d5 than attack the a-pawn.
Overall I see black as the aggressor initially
and white having to somewhat react for a while.
Since black has a post closer to the center,
the a-pawn can become a liability.
You also ask what is the philosophy behind such
a position? I say shore up what defenses you
can (castling/joining rooks/etc)...then Attack!
Sitting back is just allowing white to make
whatever plan he wants.
Hope I was close with my assessment!
At a glance we could discount Mr.
Clark’s recommendation since 1…cxd4
hangs material to 2.Nc7+. However, there are a
couple things that strike me as interesting. The
initial shock, which my readers couldn’t
have been aware of, is that this is from a real
game and Black is rated close to 2000. In that
game she actually played 1…cxd4, completely
missing the Knight fork (and, as a result, losing
horribly)!
This begs a question: how could a 2000 player
miss this? I think the answer resides in a certain
state of hopelessness. When you hate your position
and stare at a situation that appears lost, you
often simply fold. Instead of looking for the
positive features you might possess, you mentally
and emotionally resign, caught in the “headlights”
of White’s apparently overwhelming threats.
Anyone can be so fearfully intent on possibilities
like dxc5 followed by Nd6+ that they miss a Knight
leap to a very different square. But more interesting
is Mr. Clark’s highly instructive comment:
“I say shore up what defenses you can (castling/joining
rooks/etc.)…then attack!”
Mr. Clark did a notable job of figuring out the
basics of the position, but Black’s lack
of development forces him to seek some form of
positional compensation. Why? Because any dynamic
battle (at least in the near term) will be won
by White. Remember: when your King is stuck in
the center, you DON’T want to make the game
a slugfest!
In a way, Mr. Clark is correct. You DO want to
shore up your position when you are off balance.
But I would have trouble thinking of the word
“attack” if I was Black. Instead,
I might say, END WHITE’S DYNAMIC OPPORTUNITIES
BY CASTLING AS QUICKLY AS POSSIBLE, THEN TRY AND
MAKE USE OF WHATEVER STRATEGIC PLUSSES I MIGHT
POSSESS.
For those still trying to figure out Black’s
correct move, this should serve as a useful hint.
Next at bat is PROFESSOR CHRIS CONNELL, another
brave soul who did his very best to solve this
position’s inner secrets.
I'm a 44 year-old college professor
(in English) who has played bad chess sporadically
for years. I've recently rekindled my interest
in chess. In fact, another faculty member and
I have started a chess club on campus. I happened
to buy your books about a year ago (which were
a little beyond me at the time, but not now)
and am slowly working through them. I was very
happy to find this site in the last couple of
weeks.
Now on to the question -- I'll answer it in
three parts dealing with assessment, strategy,
and the moves or tactics to actually get a better
position.
Assessment: Despite White's strengths, Black's
position can be made better. Material is even.
White has an isolated pawn at a2. There is room
to develop an attack on the Kingside, if Black
can get his pieces over there. The Queenside
also looks possible, if Black can stabilize
the situation.
Strategy: Black is faced with several issues:
1) save the pawn on c5; 2) develop pieces and
get them working together; 3) don't make the
Queen waste her strength guarding the pawn;
4) protect the King; 5) get his bishop into
a good position. It would seem that the time
is also ripe to get into a more advantageous
position for attack, given the space on the
board. If Black can accomplish any of these
goals in concert he will be in a better position.
The strategy here is to immediately salvage
the pawn and remove the Queen from attack, and
develop pieces creating a stronger position.
Black needs to take control now and take a more
aggressive stance or I think all is lost.
Tactics: To accomplish this, these are the moves
I'd follow: 1...N-e4, which protects the pawn
and releases the Queen. If white's pawn on d4
did take c5, the Knight could retake and have
a strong position on the queenside. After 1…Ne4,
Black would follow with 2...B-b7, which supports
the knight and also gets the bishop on the long
diagonal and attacks the g2-square. Further
moves would be 3...0-0 with 4...Rf8-d8 (or maybe
to c8?) to follow.
After this point, I can't see what the next
best move would necessarily be. There are options
like moving the Black Queen to the h1-a8 diagonal
to reinforce the Bishop's attack on g2 and the
White King; or …Rxa2, which harasses white
and could be part of an attack on the 7th and
8th ranks.
That's about it for me. I like the website.
Thanks for doing this.
Okay, I really must correct a common
error in thinking: YOU SHOULD RARELY START ACTIVE
PLAY UNTIL YOUR KING IS SAFE! In the present situation,
Black (by 1…Ne4) is bringing his Knight
to a vulnerable square and starting a central
fight. This is a fight he CAN’T win since
his King isn’t castled and White has more
pieces in play than Black does.
Our first reader (Mr. Clark) wanted to save his
pawn by …cxd4 so he could safely (and cheaply!)
castle. The reply 1…cxd4 2.Nc7+ showed that
Black simply doesn’t have the time for this.
Professor Connell is also trying to save his c-pawn,
but chose to do so with his Knight. While some
players might feel that 1…Ne4 is a good,
aggressive move, the truth is that it leaves a
piece on an unprotected square and begins “contact”
at a time when Black would be wiser to (as Mr.
Clark put it) “shore up his defenses.”
So how can White punish 1…Ne4? Well, Black’s
c-pawn is under pressure, his King is in danger,
his Knight can easily be attacked, and his pawn
on g7 is undefended. With so much tasty stuff
on the board, White should play for a knockout!
Thus: 2.dxc5 (completely opening the position
up) 2…Nxc5 3.Qd4 creates a double attack
against c5 and g7 and virtually forces resignation
(a reply like 3…Nd7 loses the house to 4.Nc7+
or 4.Qxg7).
Just to show that Professor Connell isn’t
the only one to recommend 1…Ne4, let’s
see what MR. GREG BEAVER had to say:
I've been musing about your advanced
instruction, and have a couple thoughts. Before
I say them, a disclaimer: I'm really bad at
chess, and desperately want to be really good
at chess. Forgive anything stupid I say, but
feel free to make an example of me to help others.
Looking at the position, the main weakness in
white's position is the hanging a-pawn and the
under-protected knight. The focus of white's
play is on the queenside, and black's pieces
point to the kingside, so that is another thing
to investigate. The a-pawn can only be defended
by removing one of the active pieces to a defensive
role. Also, white's attack relies on the strength
of the isolated d-pawn, but this pawn can be
compromised by attacking the minor pieces and
rooks that help to make it strong. Basically
the strategy I think black needs to pursue involves
heavy trades to dilute white's lead in development
and attack, and I would investigate moves like
…Rxa2 and …Ba6, challenging the
support of the minor pieces. Another possibility
is …Nd5 or …Ne4 to activate the
passive knight and block the possibility of
a line such as 1 ... Ba6 2 Rxc5 and black is
in serious trouble. Perhaps 1 ... Ne4 2 Bd3
f5 and if white captures the knight, the f-file
is open and occupied after …O-O. Plus,
if white recaptures with the bishop, the knight
is hanging. Black would not be wise to castle
early, even though the center is open, because
grabbing the initiative and using it to complete
development will allow castling soon enough.
Black needs to activate right away and make
the kingside pawn majority significant (even
with the potential for doubled isolated pawns
…Ne4 creates), so that the potential weakness
of white's isolated pawn islands becomes a major
liability.
The basic philosophy behind defending a miserable
position is that only losers give up before
the fat lady sings. More specifically, I would
make life as difficult for my opponent as possible,
and do moves that force the best moves even
in a losing position so that the slightest mistake
leads or could lead to a reversal of advantage.
Kudos to Mr. Beaver for having the
courage to share his analysis! It’s incorrect,
of course, but he was aware that he was probably
going to be wrong. Though his views are mistaken,
they are also quite common and therefore allow
me to address typical flaws in many players’
chess makeup.
I’ve already discussed 1…Ne4, and
1…Ba6 will be explored in a moment. What
I do want to talk about in Mr. Beaver’s
analysis are two comments. The first is, “Black
would not be wise to castle early, even though
the center is open, because grabbing the initiative
and using it to complete development will allow
castling soon enough.”
Allow me to stress this point again: IF THE CENTER
IS OPEN AND YOUR KING IS IN THE MIDDLE, CASTLE
AS QUICKLY AS POSSIBLE! Fighting for domination
when your King’s a target (while the enemy
King is safe and sound) is, in chess terms, known
as SUICIDE!
I am especially fond of his ideas about defense:
“The basic philosophy behind defending a
miserable position is that only losers give up
before the fat lady sings.” In one sense,
he’s right about fighting to the last breath.
But HOW does one fight? Slapping your opponent’s
face isn’t allowed under the rules of chess
and, as Mr. Beaver’s recommends, making
moves that force your opponent to find the best
replies sounds nice, but it’s easier said
than done.
The truth is, you are doomed (against a strong
opponent) if your position has no redeeming value.
This means that you MUST label the good things
in your game and put them to maximum use. If you
are positionally busted but have a lead in development
and/or tactical chances, you must go ape and play
with primordial energy (thus making use of the
availability of your superior force). If you have
positional plusses but are about to be gutted
tactically, you must find a way to survive the
impending guillotine so you can eventually get
some mileage from your positive strategic imbalances.
Again, we are taken back to the diagrammed position.

IS
THERE ANYTHING POSITIVE ABOUT BLACK’S GAME? As my “guests” have
mentioned, White has isolated pawns on a2 and
d4. Black also has a tasty square on d5 for his
Knight and, though the Bishop is doing nothing
on c8, it eventually will enjoy a grand future
on the a8-h1 diagonal. In a normal situation,
the structure would give Black some nice long-term
chances. Sadly, the threat of dxc5 and the vulnerability
of the Black King have given the game a tactical,
dynamic flavor.
This means that all of Black’s plusses won’t
amount to anything unless he can steer the game
back into positional channels. Toss out any thoughts
of “attack.” Black needs to quiet
the game down, end the tactics, get his King to
safety, and then (finally!) make use of his long-term
assets.
Have you solved it yet? No? Then let’s allow
another gentleman give it a go. This time we’ll
be hearing from MR. DOUGLAS STAPLES:
Black CANNOT play …cxd4
because of Nc7+. Also, he would like to clear
the back rank before he castles to give his
Rooks greater maneuverability. This is important
because White's rooks are dominantly placed
at the moment and his are rather passive. Finally,
Black is behind in development so he would prefer
to clear the back rank with tempo so 1...Ba6
is called for.
After 2.Nc3 (anything else loses the d-pawn
if I calculated correctly), White can trade
bishops. His development issues call for this
because if he can simplify through exchanges
and White's advantage will deteriorate. So,
2...Bxe2 3.Nxe2 (any other capture loses the
d-pawn).
After this Black can and should castle which
loses the c-pawn, but that capture means White
allows to equalize in terms of development.
Then black can fight like mad for the c6-square
and, once he wins it, can mobilize his K-side
majority and try to get a friendly endgame.
That’s about it really, if it's not very
good I apologize. I'm just doing this off the
top of my head so I could easily have missed
something.
Again, when you try and answer these
tests, it’s not a matter of your work being
good or bad. It’s the effort that counts.
Also, the errors you make helps others learn because
they would often have made the same mistakes.
In response to 1…Ba6, Black gets wasted
by 2.dxc5 Qa5 3.Nd6+ when White enjoys an extra
pawn and a strong attack.
Thus far readers have taken a close look at 1…cxd4,
1…Ne4, and 1…Ba6. I think it’s
time to let MR. GEOFF DAVIES speak out in favor
of the “tempting” 1…Rxa2.
Hi Jeremy,
I am an avid reader of your books. My rating
is about 1700.
In the diagrammed position, Black is definitely
on the defensive. The cause for concern is passed
pawns on the queenside. The a-pawn is already
passed, and White's main threat is to play dxc5
attacking the queen whilst creating
an advanced, passed c-pawn.
So what to do?
Option 0
1…cxd4 2.Nc7+ resigns,
if I wanted to go home early.
Option 1
Ignoring the threat with 1…0-0
2.dxc5 would surely lose. The attack
on the queen with dxc5 gives White a tempo to
defend the a-pawn. Two passed pawns must win.
Even a 1700 player knows that.
Option 2
Sacrificing the c-pawn with 1...c4 2.Bxc4
doesn't look too promising either. The Bishop
is brought to an active, central diagonal where
it eyes d5 and e6, at the same time defending
the pawn on a2.
Option 3
1…Rxa2 2.dxc5 at least
gets rid of the dangerous a-pawn. My plan for
survival is to:
- Remain
optimistic.
- Blockade the c-pawn.
- Play actively.
- Swap
off as many pieces as possible, particularly
the Queen and Rooks.
If I could accomplish all these goals, the c-pawn
might even turn out to be weak enough for me
to win it. In that case, the fact that the remaining
pawns are on one side of the board would give
White good drawing chances.
Mr. Davies managed to retain material equality,
but his position is completely hopeless after
1…Rxa2 2.dxc5 Qd8 3.Nd6+ since White has
a powerful passed pawn on c5 AND a crushing attack
against the poor Black King (For those that need
proof, here it is: 3…Kf8 [3...Ke7 4.Nxc8+
Qxc8 5.Qd6+ Ke8 6.Bb5+ Nd7 7.c6 Nf6 8.c7+ Nd7
9.Bxd7+ Qxd7 10.c8=Q+ and mates] 4.Qb3 Ra8 5.Bf3
Ra7 6.Ra1 Rc7 7.Ra8 Rxc5 [7...g6 8.Bb7 Rxc5 9.Qa3
Qxd6 10.Rxc8+] and now both 8.Qb4 and 8.Nb7 end
the game).
None of his stated goals are possible if Black’s
King is being kicked around like a mangy dog.
Again: we are looking for long-term positional
plusses AND King safety. Clearly, 1…Rxa2
doesn’t achieve these things.
We still don’t seem to be getting close
to an answer, but our next guest, MR. JIM MONGIARDO,
comes very close.
The first thing I'll do is take
stock of the position.
1. Material is even.
2. White is better developed with both minor
pieces in play, centralized rooks and a castled
king. Black has only one minor piece in play
and his queen developed.
3. Space is fairly even.
4. White's pieces are much more active then
blacks.
5. White's pawn structure is slightly worse
then blacks. He has three pawn islands and two
isolated pawns though the d4 pawn is far from
weak.
6. Due to the open nature of the queenside there
are many unprotected squares in both camps.
However, black's d6 square seems weak, especially
if white is allowed to play dxc5 with a support
point for white's knight. White has a slight
weakness around his king due to the h3 pawn
but with no dark squared bishop, this is hardly
crippling.
Overall assessment. White has a clear advantage.
If Black doesn't gain the initiative with some
active counterplay, he/she will more than likely
lose. This will probably necessitate a material
sacrifice, but we shall see. (Time: 9:09)
Black has some pressure on the a-pawn and …Nd5
will give him a centrally placed knight at least
for the time being.
Black needs to neutralize the pressure down
the center or at least challenge it and whisk
his king to safety on the kingside. He does
have a small structural plus, so if he can put
together a strong defense, he should be able
to generate some counterplay against the weaker
white queenside pawns. Now for some more specific
analyses. (13:14)
White has the threat of dxc5. Is this a legitimate
threat? 1.dxc5 uncovers the threat Nd6+ with
the white queen and c5 pawn ganging up on the
d6 square. If 1.dxc5 Qa5 2.Nd6+ Kf8 3.Rc2 seems
to prevent black from getting anything going.
It seems that black must prevent dxc5 if he
is to have some chances. Actually it’s
the move Nd6 that solidifies the pressure against
black. The move …Nd5 closes off the d-file
and centralizes the knight.
However after dxc5 the threat of Nd6 is still
there. It appears that dxc5 forcing the movement
of the queen allows white to play Nd6 before
black can safely castle. Therefore I think that
one of black's candidate moves is …Qa5
which allows black to castle after dxc5. Another
move is to simply castle straight away which
would basically transpose. (41:32)
If 1…O-O then 2.dxc5 Qa5 3.Nd6 Rd8 when
black should be able to play …Nd5 and
…Ba6 with a defensible position and pressure
against the a- and c-pawns for his one pawn
investment. (52:10)
Mr. Mongiardo did an excellent job, and he’s
the only one that managed to get castled. Unfortunately,
1…0-0 2.dxc5 Qa5 3.Bf3 leaves White with
an extra pawn and a powerful passed c-pawn. Black
can fight, but his position sucks. However you
now have even more information: you need to get
castled but you can’t allow dxc5. What does
that leave you?
Now we finally get to those that found the correct
solution. Since I can’t repeat everyone’s
comments (do we really need a 100 page book on
this single chess problem?), I’ll settle
for the most entertaining one. Prepare to enter
the mind of MR. DAVID BLUE:
OK. I'll be brave and dare a reply.
I'll think this through "out loud",
and send it just as it came to my mind. (Afterwards:
beware, this was quite a few hours of thinking.)
My first question is always: "quo vadis?"
(Where are you going?) And then frequently (in
friendly pink letters: "Don't panic.")
1. d4xc5. Or 1. Rc1xc5. Maybe 1. Be2-f3, it
might take a while to figure that out, and the
answer might not be clear. 1. d4xc5 followed
by Nb5-d6 is a real threat. (And after lengthy
brow-furrowing) 1. Rc1xc5 or (blank) ... c5xd4
2. Nb5-c7+ and 3. Nc7xa8 -- better remember
that.
Step two, having introduced a little reality
into my deliberations: Analyze The Position
Properly, and get oriented or more likely disoriented,
as fortune decrees.
* Material: numerically equal, White king better
(unless we go to an endgame); White queen possibly
one developing move worse; White king's rook
much better; White queen's rook possibly slightly
better (no biff like Be2-f3 to worry about);
White bishop slightly worse (burdened by the
knight); White knight much better, pawns on
the f, g, and h files one move (for luft) better
for White; pawns from the a- to e-files, the
e6-pawn is the best-looking pawn on the board
(protected/united and central) but it won't
win an ending, whereas the a-pawn often will.
I have no idea at this stage what's going to
happen with the pawns d4 and c5.
* Time: White is ahead, 8 moves to 4/2, but
it's not clear to me where each side is going,
so I can't say who will get there first. Of
course I'd bet on White.
* Space: authors are generally a little ambiguous
on how you count space. The problem doesn't
come up unless you actually do it, which makes
me suspect they don't do it, they just recommend
it for chess lame-brains. But I do it anyway,
because when I look methodically at all the
squares attacked beyond the fourth rank, sometimes
I see something actually useful, like a back
rank mate or a queen en prise. In this case,
however you count it, White is lots ahead, and
it is also clear that this is what I call "beer
froth". Nobody at my level of play is going
to be able to keep any hostile piece cramped
and/or permanently bad with this sort of space
advantage, so it's use those squares or lose
them.
* Pawn structure: color me clueless. This is
why I stopped treating it as an "element".
If I can guess which units are good or bad,
and who will win an ending, that already covers
all the information I am likely to be able to
use.
* Interior analysis: attempt to produce really
subtle evaluation of the position based on the
nonexistent foundations laid so far. Press Enter.
C:> Bad command or file name. Well, I expected
that.
Summary of Phase Two, the Good Student Phase:
time consumed: lots; enlightenment produced:
zero; sense of orientation: less than at the
start; fitness to continue: reduced, due to
mental tiredness; overall result: normal.
Step three: open the mammoth-hide pouch of Chess
Deco (my Internet Chess nickname) HOME MADE
BRUTE FORCE PREHISTORIC CHESS TOOLS, made by
bashing rooks against each other real hard for
a long time till I got the flint to take an
edge.
COLORS: Green. (I won't go into my color codes,
but they help me not to treat every position
alike, and that's actually valuable.) Maybe
some Blue? And definitely Red. Open, a fair
few pieces are or should get into action, not
much tactical security to be had, especially
for Black. So: no matter what the evaluation
would be in a master game, in my games this
means someone, probably Black, must drop at
least a pawn soon, and likely the exchange or
a whole piece. No matter what masterly strategic
analysis says, this is what I must act on above
all else. (This does not mean the game will
not continue strategically; only that if it
does so it must be because one or both players
will have missed deadly tactical opportunities.)
Time expended: 10 seconds.
ENDING: Lost in practice. I noticed Emmanuel
Lasker's games in Nottingham 1936, where he
was very casually heading for endgames where
his opponent would have an outside passed pawn
for no compensation whatever, and the opponent
would agree that this was drawn (no need to
show how), and Alekhine would say yes that's
right, perfectly drawn, on routine endgame knowledge.
I looked up ending books, and it was mostly
about rook and pawn versus rook, and similar
-- nothing to do with the middle bit, which
is actually the life and death bit. Reason number
umpty-ump in a list of squillions, why chess
books consume money, shelf space, time and (most
of all) pride, but do nothing for your chess
unless you have a divine gift of tactical talent.
Ayhoo, I can see how this ending will go unless
I can stop it, it takes the attacker no brains
at all, and since I don't know how to stop it,
I'd better not play this ending, no matter what
the master verdict would be. Time expended:
10 minutes, almost all of it spent thinking
how very convenient it would be to be Emmanuel
Lasker in this position, and wondering what
he would do here.
APPLY PILLSBURY PRINCIPLE (Before heartbreaking
loss of my out-of-print Dover edition of Pillsbury's
games, with moves in columns perfect for covering
with a card, I noticed he cared very much about
his main chance to win (or if in desperation
draw) the game, and very little about anything
else. Details just got bent into any shape that
would aid the main chance. I was so amazed to
find something useful in a chess book that I
incised the rune for "lucky" on this
tusk of a long-dead saber-tooth, and have hung
it about my neck ever since.) OK, in practice,
I think my best chance to save this game is
to knight fork two heavy pieces. My opponent
will supply the opportunity, if I don't lose
material to him first. (If my opponent won't
supply me any such opportunities, he is so far
out of my league it doesn't matter.) If I saw
a rational hope to win or draw, I would go for
it, but I don't, so this is what it will have
to be. For this caveman plan, I need a good
square for my knight, which can only be d5.
(An old scar itches.) Oh, and I'll need the
king off the e-file, so I don't lose the knight
to a pin or discovered check or double check.
(Castle, probably, and then shuffle the king
back as near to the center as I dare.) Bishops
have to go. Too bad, considering he has a passed
pawn I'd like to stop, but his bishop is the
wrong color for me to draw with bare king versus
bishop and a-pawn anyway. Obviously I'll need
his center pawn on d4, sheltering the knight,
not c5, tying it down. My heavy pieces are going
to have to shuffle round a lot: I don't want
to trade them. Now I know what I want, I'm ready
to try and bash some moves into shape. Time
spent: twenty minutes, including a quarter of
an hour missing my best book.
They don't make them like that anymore: modern
chess books don't work right, because the analysis
is ladled into the score of the game, where
it's practically impossible to avoid seeing
it before you look at the rest of the moves.
BASH MOVES: Can I actually save my pawn? (Spends
some time looking at natural defensive tries,
... Nf6-e4 etc., notices several times that
…Qb6-a5+ actually isn't. Darn.) ... Ra8xa2
(random violence to see what happens) ... (fumbles
around thinking hard but achieving no certainty:
... Ra8xa2 d4xc5 Ra2xe2 c5xb6 no dice, ... Ra8xa2
Qd1-b3 maybe ... Ra2-a6, no because d4xc5 and
Nb5-d6+ and Be2xa6, etc. In every case, I seen
to get to positions where I'm dropping serious
material soon, or under such pressure that in
practice that's what will happen, and I'm just
not that desperate yet. If this pawn can be
saved (in practice), it will take a stronger
player than me to do it.
Let it go: 1... c5-c4. Now:
* 2.Be2xc4, or
* 2.Rc1xc4, and not 2…Qb6xb5 3Rc4xc8+
die, die, die, because I know that one from
bitter experience.
* Or anything he pleases, like a2-a4, or some
attempt at d4-d5, because he can round up my
c-pawn at leisure. 2.d4-d5 now? 2... Nf6xd5
3Qd1xd5 e6xd5 4.Nb5-c7+ and even if he agrees
to 4…Qb6xc7 5.Be2-b5+ Ke8-d8 6.Re1-e7+
Rh8xe7 ...
Time elapsed: lots and lots. Getting eye-strain,
cramped and tired. Stretch, go jogging, shower
and change, meditate on the rising moon, Run
on the spot, slap shoulders. OK, I'm ready to
try again.
Of course, according to Kotov, I shouldn't try
again. Every candidate move will be obvious
at the outset, and every variation will be correctly
calculated the first time (and I am the Tzar
of all Russias), so there's never any need to
look back. Which means killing off that sense
that's telling me "…Ra8xa2 may look
safe, but don't trust it!" But having gotten
rid of it, what if I need it again some day?
That sense that says "Look out, don't trust
it! or "I will be the one, don't be afraid,
recheck his counter-threat till you find a way
around it!" wins most of the games that
I do win, and who wants to give up the best
weapon he has, even if it's only a wooden club?
That sense is very fallible, but it works better
that a "tree" where most variations
"end": "Too many possible moves,
each with too many possible replies to sort
out. System overload. Try something else."
More time passed ... this is how I wind up spending
all twenty days on some moves in Internet chess.
A while later, I decide ... c5-c4 really doesn't
work. It's nice to get a star piece, because
then I know what to do with the rest, they all
become helpers underlining that star quality
(Chess Deco Home Made Pet Plan Number Two),
but that simply isn't going to happen here.
So I have no thing that I'm aiming for, which
means it's just moves, moves, moves now. I read
somewhere that Shirov had proudly boasted that
for him, pure strategy had simply ceased to
exist, dissolved in variations. For me too,
but I don't think we both mean it in quite the
same way.
More strenuous hours pass. I change chess sets,
just so my eyes can look at something different.
Moves, moves, moves ...
1...c4 looks a very sure loss. But first I will
have the pleasure of completing the overdue
development of my pieces. 1... Ra8xa2 looks
a loss right now, e.g. 2.d4xc5 Qb6-a5 3.Nb6-d6+
and Nd6-b7+ or Nd6-c4+. The position is in fact
Red, and if I last long enough to give my opponent
some chances to drop a piece later, I will have
done the best I can.
1...c4
OK, Jeremy, is that the textbook example you
were thinking of -- of how to think systematically
and effectively in a difficult position?
Whew! That was a real trip.
Sometimes he made good sense, and sometimes I
suspected he was enjoying a nice glass of absinthe.
Anyway…yes, the answer is indeed 1…c4!.
By accepting that Black is going to lose a pawn,
he does so in a manner that leaves White with
weak pawns on a2 and d4, allows Black to castle
and develop the rest of his pieces, and gives
Black access to the nice square on d5.
Personally, I think Black’s game is quite
playable after 1…c4
2.Bxc4 0-0 (with 3…Rd8
or 3…Bb7 to follow, though White has dynamic
counters based on Re1-e5-c5 or, in some lines,
taking aim at the Black King via Bd3) since Black
has various long term strategic plusses that act
as compensation. In the meantime, Black doesn’t
have to worry about being smashed, and he can
quietly put all his pieces on active squares.
Would it have taken all this agony to find and
play 1…c4 in a real game? No, not at all!
In fact, it’s a decision that a titled player
would make in a few seconds (while class players
could find it too, but it might take a tad longer
to accept the loss of that pawn!). The basic idea
is simple: all the tactics are bad for Black (calculation
isn’t necessary: the King in the center
means that Black loses all tactical fights), Black
does have some positional plusses -- he just needs
to create an environment where he can calmly use
them, he’s going to lose that pawn on c5
anyway, and White can’t be allowed to play
dxc5. Add all that together and 1…c4 is
a MUST, even if you don’t really believe
in it.
Finally, allow me to congratulate some other players
who came up with 1…c4: Dominic Barker, Tom
Ceterski, Kennet Eriksson, Stephanie Gracey, Paolo
Nicora, Java Joe, John and Igor Ummel, and Gordon
Gooding.
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