A QUESTION ABOUT THE
KALASHNIKOV
David
asks:
I'm given to understand you wrote a monograph on the Kalashnikov, way back in
the dark ages of the early '90s. I recently ran into a novelty of sorts in that
defense, which left me wholly at a loss. See, here's what happened:
1.e4 c5 2.Nf3 Nc6 3.d4 cxd4 4.Nxd4 e5
5.Nb5 d6 6.c4 Be7 7.N1c3 a6 8.Na3 Be6 9.Nd5 Rc8 10.Be3 Bg5 11.f4!?
When I saw this move, I thought "That can't possibly be right." ...
but on giving it some thought, I found myself not certain how to deal with it.
I tried to think logically about it -- why did the move strike me as so
terrible? Well, it weakened White's kingside and invited me to isolate his
e-pawn, plus it left his e3-Bishop unprotected with a chance that wacky
tactical hijinks could ensue. So how could I take advantage of that? It seemed
like there was nothing for it but to take the pawn and then apply pressure to
f4. So:
11...exf4 12.Nxf4 Qf6 13.Qd2!
(Forced, I grant you, but still pretty strong) and suddenly I realized I'd
accomplished nothing -- White's position was extremely solid, his pieces were
better-coordinated than mine, and I was going to have a hard time going after
the e4-pawn because White could put his plan into practice (i.e., put pressure
on the d6-pawn) long before I could even get started with mine.
So where did I go wrong, and what's the right response to 11.f4 anyways?
THE POSITION IN QUESTION
Silman replies:
The move 11.f4 deserves a
question mark. You were right to condemn it at first glance, but you failed to
point out its main positional flaw (Other than the weakening of the e4-pawn. I
think you alluded to the tactical one -- the weakness along the a7-g1 diagonal
-- but you failed to make use of it).
11.f4 is a self-defeating
move because it creates a hole on e5. Your Knight will eventually live there
and this will be sufficient to ensure Black a nice position. However, if you
use this along with the tactical flaws, you can do better than simply nice.
Let's analyze: 11.f4? exf4 12.Nxf4 and now Black has:
A) 12...Qa5+
This is the simplest
choice. Nonetheless, it s quite good!
13.Qd2
Or 13.Bd2 Qe5 wins
material since 14.Qf3 Nf6 is absolutely horrible for White.
Even worse is 13.Kf2? Nf6
when White can safely resign!
13...Qxd2+ 14.Bxd2 Nf6 15.Nxe6
Moves like 15.Be3 Nxe4 or
15.Bd3 Ne5 are simply disgusting for the first player.
15 Bxd2+ 16.Kxd2 fxe6 17.Bd3 0-0 18.Rhf1
18.Nc2 Ng4 is strong.
18...Ne5
and Black has an obvious positional advantage.
B) 12...Nf6
This is a bit more fun
than 12...Qa5+.
13.Nxe6
The more restrained 13.Bd3
is met by 13...Bxf4 (Stops the White Knight from hopping into d5. However, if you
don't quite like this, then 13...Qa5+ 14.Bd2 Qc5 15.Nd5 Bxd2+ 16.Qxd2 Bxd5
17.exd5 Ne5 makes Black's positional superiority more than obvious) 14.Bxf4 Ne5
15.Qd2 Qb6 and White is facing some serious problems.
13...Qa5+ 14.Qd2
14.Bd2 amounts to the same
thing after 14...Qxd2+.
14...Qxd2+ 15.Bxd2 Bxd2+ 16.Kxd2 fxe6 17.Bd3 0-0 and we've transposed into the variation from line
A (above).
C) 12...Bxf4
A bit surprising, but
White will have serious trouble keeping body and soul together.
13.Bxf4 Nf6 14.Qxd6?
A silly move since it just
adds to White's development woes. A saner try is 14.Bd3, though Black's
advantage is crystal clear after 14...Ne5 15.Qd2 Qb6 16.Rd1 (16.Be3?? Qxb2!)
16...0-0.
14...Qb6 15.Qd3 Rd8
This appears to be
completely decisive. Also fun is 15 0-0 16.0-0-0 Rfd8 17.Qb3 Rxd1+ 18.Qxd1 Nb4
with a raging initiative.
16.Qb3 Qa5+ 17.Qc3 Nb4!
Far stronger than the very
favorable endgame that results after 17...Qxc3+ 18.bxc3 Nxe4.
18.Rd1
Or 18.Be2 Nxe4 19.Qxg7
Nd3+ 20.Kf1 Qc5! 21.Qxh8+ Kd7 22.Qxd8+ Kxd8 and White will soon be mated.
18...0-0!
BLOOD WILL FLOW
Black is now primed and
ready to hunt bear. White has no defense. Here's a fun Fritz variation:
19.Bd2 Bg4 20.Be2 Bxe2 21.Kxe2 Nxe4 22.Qxb4 Qh5+
23.Ke3 Rfe8 and it's the end of
the world as White knows it.