By
Jeremy Silman
1) Black is a pawn
up, but White’s lead in development makes
it clear that Black’s living on borrowed
time. How should White handle this position?

WHITE TO MOVE
2) Material is even,
but Black’s King is not only open, but most
of his army is situated on the kingside
and thus unable to defend their monarch.
How can White break through?

WHITE TO MOVE
3) Here we have a Sicilian, Smith-Mora Gambit
gone bad for Black. Since Black’s King is
still in the center, White wants to find
a way to reach the hapless target on e8.
How can he achieve this?

WHITE
TO MOVE
4) Strategically Black is doing fine. But the
dynamics of the situation are quite another
matter – Black’s vulnerable King will prove
too great a burden to bear.

WHITE
TO MOVE
5) Black’s heavy pieces on the queenside can’t
get back and defend their King, nor can
they generate sufficient counter threats
on the queenside to stop White from lowering
the boom. In other words, Black is dead,
but he doesn’t quite know it yet. How are
you going to impart this truth to him?

WHITE
TO MOVE
6) Ah, a “normal” looking Sicilian Dragon. Do both sides
have chances, or is something “odd” lurking
behind the scenes?

WHITE
TO MOVE
7) The game Yudasin-Novikov, Kuibyshev 1986
was eventually drawn here. Can you find
something that leads to a “kinder” White
result?

WHITE
TO MOVE
8) White has just advanced his pawn to h6 and,
apparently, has a crushing attack. Is it
time for Black to give up?

BLACK
TO MOVE
9) There can’t be any doubt about White’s superiority,
yet winning such positions often proves
difficult for many players. How would you
go about proving the win?

WHITE
TO MOVE
10) Splatter time!

WHITE
TO MOVE
To see the answers, click
HERE!