|
|
|
|
 |
|
| |
|
Since 1994,
I’ve composed the musical underscore
(dramatic background music) for over 60 episodes
of the television series Star
Trek: Deep Space Nine, Star Trek: Voyager and
now, Enterprise.
Jeremy Silman dropped by a music recording
session for Enterprise last year and, finding
the scoring process fascinating, invited me
to write this article describing music scoring
from A to Z.
The first thing I need to say is that, for me, very little in life can compare
to the thrill of standing on the podium of a large Hollywood recording stage
and conducting a full orchestra of some of the best musicians in the world
who are playing music I’ve written. It’s an incredible rush.
I also need to say that Star Trek is
a great “gig” because of the production team with whom I work.
They are all creative and intelligent people who set the standard for professionalism.
I thank my lucky stars every day that I’ve enjoyed such a long and supremely
pleasant relationship with them.
People often ask me how I can “hear” music in my head. The fact
is, virtually all of us hear music with our “mind’s ear” just
as we can imagine images with our “mind’s eye”. Try sitting
quietly and, without humming, think a simple tune such as “Twinkle, Twinkle
Little Star” or “Baa-Baa Black Sheep” or the “ABC” song
(notice any similarity between these?). Through training and a bit of a gift,
I’m able to hear more complex music than most people. These, combined
with a sense of dramatic content in film, are some of the talents I use to
create musical underscore.
But enough preliminaries. On to the scoring process! After the episode I’ve
been assigned has been shot and the film is being edited, the Enterprise post-production
office sends me a script. I give the script a quick read to get a general flavor
of the story. I say “quick read” because I try to keep my distance
from the script. It’s important I not get married to preconceived notions
about what music I might compose because the finished film is sometimes different
than what I imagined it would be as I read the script.
Reading the script also lets me see if there will be any unusual musical issues
that need to be addressed. For instance, Star
Trek: Voyager episode #231 (“Fairhaven”)
took place in a holosuite program of a quaint Irish village (named Fairhaven).
While the film was being edited -- and before I began actual composing work
on the episode -- I was able to do research into Irish music and talk to the
musicians with whom I work to find out particulars of Irish instruments (such
as the best key in which to compose for an Irish penny whistle).
As the film nears it’s final editing stages, I receive a videotape to
view. At this point I begin to zero in on musical concepts and begin sketching
themes. A couple of days later I receive a videotape of the film’s final
cut. As I view it, I make a list of choices where I believe each piece of musical
underscore should begin and end (each musical piece is termed a “music
cue” or “cue”). The producers and music editor do the same,
then a day or later we meet in a screening room to view the film together,
compare our choices and make the final determination of where music cues will
begin and end. This meeting is termed a “music spotting session”.
The choices we make when we “spot” music are important ones, for
the use of music (or the choice not to
use music) can have a great impact on the film. Sometimes we choose to compose
and record two different cues for a scene to see which works better.
The music editor makes detailed notes about our choices of music beginnings
and endings. Over the next few days he goes through the film cut by cut and
types up the “timing notes” which describe the scenes to be underscored
in detail and relay timings of each event in the scene in relation to the digital
time code. These are sent to me by e-mail (plus a backup hard copy sent by
courier). I use these timing notes to ensure the music I write synchronizes
with events on the film within one-tenth of a second. The timing notes look
like this:

Click
for Larger Image (939 KB)
Now is probably a good time to mention that, on occasional episodes, there
are on-screen musical events (such as actors singing or playing instruments
on camera) that need to be recorded ahead of the shooting dates so the
music can be played back on the sound stage as filming takes place. This
enables the actors to synchronize their acting to the music. This is called “prerecorded
source music” because it is recorded prior to filming and is made
to seem as though it originates from a visual “source” in the
scene. “Prerecords” can get tricky sometimes because so many
pieces of recording and playback equipment on various sound stages and
editing rooms need to be perfectly in synch. Fortunately, digital technology
has made this process much easier than it used to be. What can get really
tricky is when actors appear on camera miming the playing of musical instruments,
but no music has been prerecorded for them to mime to. In this case, the
composer must write music that fits the motions of actors. This can become
a supreme challenge of synchronization (i.e., a nightmare). The person
who coordinates the synchronization of the all music in a film is the music
editor and the importance of having a good one on a film project cannot
be overstated. Thankfully, Star Trek has
always been blessed with great music editors.
But let’s get back to the more straight-ahead underscore process (i.e.,
without prerecords). As Steve Rowe, Enterprise’s
music editor, is preparing the timing notes, I’m at my computer recording
pieces of video onto my computer hard drive, entering time code information,
etc. I use a turbocharged Mac G3 with a video card and Mark of the Unicorn’s
Digital Performer software. As Steve finishes a batch of cues, he e-mails the
timing notes to me in a midi file which I’m able to paste into the digital
performer file. When I want to work on a cue, video and timing notes are locked
together and can be altered in many ways so that tempos chosen can fit each
important dramatic event in each scene exactly.
Earlier, I stated that I’m working with a final cut of the picture, but
this is only partially true. The computer-generated visual effects are still
being created during the same weeks I’m composing, so when there is,
say, a 5.5 second exterior shot of Enterprise firing at an alien vessel, I
only see a 5.5 second black piece of film with white text that says “Enterprise
fires at alien vessel.” After doing so many Star
Trek episodes, I have a pretty good idea of what
the scene is going to look like when the visual effects are completed, but
the final scene may end up being a few tenths of seconds (or sometimes several
seconds -- yikes!) different in length. This means I sometimes have to make
last minute adjustments to certain music cues a day or two ahead of the recording
session. Too many of these last-minute changes can become problematic as the
music copyists have completed copying the orchestra parts by this point in
the process and having the parts recopied can get expensive. Therefore, I often
make minor adjustments in my orchestral score, then, on the day of the recording
session, verbally dictate the changes with the musicians who pencil them into
their individual parts.
Star Trek music
is of high quality because the composers are given a reasonable amount
of time to write (usually three weeks) and because there is a budget
to hire an orchestra of forty to forty-five musicians per episode.
On many other television shows, composers are given only three to
five days to write the score, the budget is low and the scores are
done electronically with synthesizers and samplers.
So when the music spotting session is completed, I’ve got film footage
and timing notes -- but I also have reams of blank music paper staring me in
the face and an orchestra booked for three weeks hence. I work at an electronic
piano (for volume control in those late night hours) over which I built a large
3’x4’ writing board. I use a pencil and 14”x17” music
paper that I had custom-made for my work on Star
Trek. I can spread four sheets of this paper over
the quadrants of the board to easily view large portions of the cue. This gives
me a better sense of where I’ve been and where I’m going as I write.
Click
for Larger Image (1.31 MB)
While computer monitors and music software programs allow full orchestral scores
to be created, only small portions of the score can be viewed at one time
and that doesn’t suit my method of working on Enterprise.
I view the scene several times on my computer monitor and begin to lock in
to a certain “tempo” which has been created by the writers, actors,
director, cinematographer, visual effects creators and film editors. At this
same time I begin to make choices about harmonic, melodic and counterpoint
vocabulary, orchestration, etc. Like the drawstrings on a purse, it all slowly
comes together and the blank music paper begins to fill up with musical notes.
I’m able to compose and orchestrate about two minutes of music per day
(I orchestrate my own music unless time pressures require I hire an orchestrater). Star
Trek averages about twenty to twenty five minutes
of music per episode. Composing and orchestrating this amount of music, plus
administrative duties and whatnot, ads up to a pretty full three weeks.
The Star Trek “sound” has
its roots in Gustav Holst’s famous symphonic work, The
Planets. Although Star
Trek probably has one of largest music budgets of
any series on television, we still can’t afford a 90-piece orchestra
that would be used for a performance of The
Planets. However, we’re able to get quite a
rich sound with only forty-plus musicians by using certain orchestration techniques
and great musicians, mixers and recording studios.
The Star Trek orchestra
I use is generally comprised of a core group of twelve violins, six violas,
four violoncelli, two basses, six French horns, one trumpet, three trombones,
a tuba, a synthesist and one percussionist (primarily playing timpani). Added
to this will be several other musicians: usually three woodwinds (flute, oboe
and clarinet), second and third trumpets, a second percussionist, perhaps a
second synthesist.
Even though I’ve composed the music for over two hundred hours of television
and film, I still get the same nervous excitement when I begin a project. Like
everything, there are good days and bad days, brilliant creative moments and
not-so-brilliant creative moments. But I still must put about two minutes of
notes on the paper each day no matter what. There is no wiggle room on the
recording deadline, for the episodes often begin dubbing the next day and often
air the following week (the dubbing session or “dub” is where dialogue,
music and sound effects are mixed together).
When I finish composing and orchestrating a few minutes of the score, I call
the music copyists who send a courier to deliver the scores to them. The copying
room is large with oversize desks to accommodate nearly a dozen copyists. It
also houses an enormous number of shelves and file cabinets where the scores
and parts to some of the most famous films and television series of the last
few decades are stored. Up until just a few years ago, when one walked into
a copying room, each instrumental part was copied by hand with ink and calligraphic
pen -- the copyists looked like monks of centuries ago hunched over their desks
copying manuscripts with ink and quill. Now the parts are entered into computers
with music software and printed out. Transpositions to different keys are now
easily made with the touch of a button rather than needing to recopy the entire
part. An aside: when I was in college, I remember one of my professors being
envious of our ability to use a photocopier to make nine copies of one violin
part we’d done by hand; when he was a student, he’d had to copy
all ten violin parts by hand.
I make it a point to finish writing at least 24 hours before the recording
session because the copyists need time to complete their work, the music editor
must line up the midi tempo files in his computer, and I need to leave myself
time to make alterations to the scores if the film is reedited slightly after
visual effects are completed.
The day of the recording session finally arrives. I usually enter the studio
half an hour early to settle in, review my scores and chat with the recording
crew and the musicians. Despite the fact that these pros do this every day,
there is still an excitement in the air, for each recording session means something
new and unique is about to be created. The musicians also arrive early and
begin to warm up (over the years, I’ve noticed that, perhaps by force
of habit, studio musicians are also usually early to lunch dates, weddings,
etc.).
I’ve always been amazed by the fact that the musicians are sight-reading
at each recording session; they’ve never seen the music until they sit
down to play that day. We rehearse each cue once before recording and, usually
on the second or third take, it’s a keeper.
Being a studio musician requires a great deal of patience and concentration.
There can be quite a lot of sitting around between takes, then they must play
two or three minutes of music perfectly. Any mistake means a retake -- and
retakes eat up the clock very quickly.
The musicians work for fifty minutes each hour (followed by a ten-minute break)
and we average about four minutes of finished music in that time. So a twenty-five
minute score will take six to six-and-a-half hours to record. This is a very
fast pace, for in a high-budget feature film, recording twenty-five minutes
of finished music might take two or three days.
We usually record on Stage M at Paramount studios, but sometimes elsewhere
if there are scheduling conflicts. Stage M is 90 feet long, 50 feet wide, 35
feet high and is a terrific room. The room is big enough so the brass and percussion
can run full throttle without the sound waves bumping into each other, yet
not so cavernous that the sound gets swallowed up.
During the first fifteen minutes of the session we run through the first cue
a few times so the recording mixer can fine-tune the microphone placement
and recording levels. We generally go in chronological order of music cues
through the show. We record the rehearsals so that, when necessary, I can
leave the podium, go into the recording booth and listen to playback with
the producer, Dawn Valezquez, the music editor, Steve Rowe, and Murray
McFadden, the recording mixer. During these playbacks we discuss any changes
to be made in the music. Usually changes are minor and only require that
I add or delete a few instruments from certain measures to change the tone
of a section of a cue. In these cases, I verbally dictate the changes to
the musicians (“Trombones and trumpets, don’t play bars 9 through
21”), they pencil those changes into their parts and we record another
take. Sometimes changes can be as simple as asking sections of the orchestra
to play a bit softer in certain passages.
However, sometimes the changes required are major ones and we must take a ten-minute
break so I can literally rewrite sections of the score. On these occasions,
the adrenaline gets pumping pretty furiously: the pressure is on! A copyist
stands by while I figure out the revision and write it onto score paper. The
copyist then races around the room copying the changes into the musicians’ individual
parts or, in extreme cases, gathers up all the parts and dashes down the hall
to the copying room so multiple copyists can work on it. When we complete these
changes successfully and the recording session doesn’t go disastrously
into overtime, I’m reminded of Winston Churchill’s famous quip
which goes something like: “There’s nothing more exhilarating than
having been shot at and missed.”
There’s a psychology to working with an orchestra, to help keep their
energy and focus at a peak level for six or seven hours. By about the fourth
or fifth hours, we’re all sagging, but we “reach deep down” for
the concentration. It’s much like an exhausted football team’s
determination in getting through the fourth quarter of a game. Most episodes
of Star Trek have
a happy ending, so we usually finish the day with a rich, soaring cue that
sends our heroes off to continue their journey through space. We get a final
thumbs-up from the producer, Dawn. I thank the orchestra, we applaud each other,
and there is much smiling and excited chatter as they pack up their instruments
and leave. Most of them will get into their cars and drive to a rehearsal for
one of the world-class orchestras or operas in Los Angeles or to another recording
session across town.
I leave a recording session on an emotional “high.” Each recording
session has glorious moments of music that I enjoy replaying in my head as
I walk to the parking lot. To keep one’s full concentration going for
that period of time is exhausting, but it’s the satisfying kind of exhaustion
that only comes from working hard and accomplishing something worthwhile. I
get to “play ball” with the best in the world and it’s an
honor every time I set foot into the recording studio.
|